O'Reiley Networks(Page 2)
Continuation of notes on the O'Reiley networks.
Bell Curves
-Cant please all users. Some will stick around just to see you fail. Use these people to give insightful suggestiongs on system.
-On the opposing end some people will always be happy. Sometimes they may withdraw but they will also give you great ideas, and volunteer for schemes.
-Dont depend on suggestions form people that speak the most, best contributers listen and think far more than they speak.
Barriers are mixed blessing
-Amount of users vary with the amount of work in registering the users. The easier the more members, but it may result in less activity.
The first contribution
-Adding features to encourage registration(discourage anonymouse partic.) acts as a filetering process.
-Weed out lazy users by requiring e-mail registration.
-Registration should benefit the users.
The interface
-Simplicity may appeal to the users. The lack of sophistication(reply's, searching etc) will putt of some users.
-Awkward interface may get in the way of the users., but the community may still grow.
-Make things simple and consistent.
Mischief
-Plan for trouble, set simple rules, and apply them consistantly.
-Start with simple list of unnacceptable behavior. Create list of consequences, if rankings can demote users as punishment.
-If possible avoid giving the impression that the rules are a game. People will push the boundaries, and others will only participate to provoke repsonses.
-Keep rules simple, make them readily available, so no execuse to not read them.
Discuss the community openly
-Change is difficult, suddden/dramactic may be threatening, but change is unavoidable.
-Any chaneg we dont make will offend someone, try to find the best minds to develop community better.
-Have a section for discussing improvements.
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